Eaagles::Simulation::GBU12 Class Reference

Inherits Eaagles::Simulation::Bomb.

Inheritance diagram for Eaagles::Simulation::GBU12:

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Collaboration diagram for Eaagles::Simulation::GBU12:

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List of all members.

Public Member Functions

 GBU12 ()
virtual const char * getDescription () const
virtual const char * getNickname () const
virtual int getCategory () const
virtual bool onDesignatorEvent (const Designator *const msg)
virtual bool setTargetPlayer (Player *const tgt, const bool posTrkEnb)

Constructor & Destructor Documentation

Eaagles::Simulation::GBU12::GBU12 (  ) 


Member Function Documentation

const char * Eaagles::Simulation::GBU12::getDescription (  )  const [virtual]

Weapon interface.

Reimplemented from Eaagles::Simulation::Bomb.

const char * Eaagles::Simulation::GBU12::getNickname (  )  const [virtual]

Reimplemented from Eaagles::Simulation::Bomb.

int Eaagles::Simulation::GBU12::getCategory (  )  const [virtual]

Reimplemented from Eaagles::Simulation::Bomb.

bool Eaagles::Simulation::GBU12::onDesignatorEvent ( const Designator *const   msg  )  [virtual]

Weapon interface.

Reimplemented from Eaagles::Simulation::Weapon.

bool Eaagles::Simulation::GBU12::setTargetPlayer ( Player *const   tgt,
const bool  posTrkEnb 
) [virtual]

Reimplemented from Eaagles::Simulation::Weapon.


Generated on Tue Dec 19 16:28:02 2006 for Eaagles by  doxygen 1.5.0