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The
analysis by which a building's susceptibility to an earthquake is
determined is based on the response of a SDOF (single degree of
freedom) oscillator to the excitation. Suspending or supporting
the mass on a spring as shown in Figure 1 is the easiest way to
construct a SDOF oscillator. The spring and mass represent a building,
and the base represents the ground.

Figure
1
If
we take such a building and subject the ground
to the motion of an earthquake, we can determine if the building
will survive. For this project, we can use vibration of the base
to simulate an earthquake. Different kinds of music can be used
as the base or ground vibration.
Equipment
needed to conduct this Experiment:
1.
Steel ball bearings of various diameters, ranging from 0.1 in.
to 0.5 in. diameter
2. Springs from ball point pens
3. A circular speaker such as from a car or old hi-fi
4. Wires for connecting the speaker to a radio
Discussion:
Figure
2 is a diagram of an experimental setup to demonstrate the susceptibility
of buildings to the music. The foam-board disk represents the town.
This town is populated with buildings of different sizes. We can
model the different sizes by varying the spring size, the ball size,
or both.

Figure
2
For
simplicity, the same spring size will be used, and the ball diameter
will be variable. When the speaker is connected to the hi-fi amplifier,
the cone will vibrate. This will in turn cause the foam board
disk to vibrate, thereby causing the ball-spring combination to
vibrate. Each ball-spring combination will have a different natural
frequency. If the music (the earthquake ground motion) has a frequency
that coincides with the natural frequency of a building, that
building will oscillate quite a lot. All others will be caused
to vibrate at a much lower level.
Figure
3 below shows how we can relate the ball and spring to the frequency
of oscillation:

Figure
3
Once
having determined the frequency of each building the next step
is to find music that contains the same frequency content. Do
this by tuning the radio to different stations to find the music
that causes a building to resonate (vibrate with large
amplitude). Also, adjust the bass and treble settings to see the
effect on building vibration. If you have trouble creating resonance,
try different weights on the springs.
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