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UMAST:
A Web-Based Architecture for Modeling Future Uninhabited Aerial Vehicles
The
area of uninhabited aerial vehicles is receiving increasing attention
with the associated technological advances in communication, computing,
and electronic infrastructure. Uninhabited aerial vehicles are defined
as aircraft without the on-board presence of pilot or aircrew. The role
of humans in such domains is primarily one of supervisory control from
remote locations. Issues such as systematic approaches to allocating
functions between humans and automation, and studies of coordination
between remote operators and intelligent controls in the uninhabited
aerial vehicles under realistic scenarios are important problems. There
is need for an interactive modeling and simulator environment to support
analysis of human/system issues in uninhabited air vehicles. This
article describes Uninhabited Aerial Vehicles Modeling and Analysis
Simulator Testbed (UMAST), a web-based modeling and simulation
architecture, useful to rapidly emulate characteristics of uninhabited
aerial vehicles for studying human/system interaction. The architecture,
implemented in Java, is extensible and facilitates concurrent,
multi-user interactive simulations through a web browser with
high-fidelity user interfaces. This paper outlines the architectural
design, implementation, and application of UMAST in the context of a
prototypical military mission.
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